Becker School of Design & Technology at Clark University
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High schoolers learn hands-on game design at Clark University’s Summer Game Studio pre-college program
The Becker School of Design & Technology’s Summer Game Studio is a two-week game design program that immerses students in all aspects of game design.
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Sam Lazuka ’29 creates his addition to the zombie apocalypse subgenre
First-year Becker School of Design & Technology student builds text-based video game
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Becker School of Design & Technology students exhibit games at PAX East
Becker School of Design & Technology students exhibited games at the annual expo.
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Becker School of Design & Technology students lean into nostalgia to create interactive TV game
The project “I Dream of Saturday” transports viewers back two decades to the simplicity of watching Saturday morning cartoons.
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Robert Goddard’s life and work reimagined through Clark video game
Becker School of Design & Technology students highlight the scientist’s advances in modern rocketry
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Clark announces endowed professorships
Clark University has announced the new recipients of endowed positions in sociology, economics, history, and the Becker School of Design & Technology, including two new professorships in Jewish studies and interactive media arts.
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‘This course went deep into their heart and soul’
The Becker School of Design & Technology recently hosted the Games for Good Conference, showcasing advancements in “serious” game storytelling and technologies that promote positive social impact and change.
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How games can impact teens for life
Games for Good keynote speaker sees play as crucial to adolescent development
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‘Keep an open mind’
Jason Messina ’25 found love for UI/UX after exploring all aspects of game design
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Fungal armageddon
Why We’re Drawn to “The Last of Us” with Professors Betsy Huang, Ulm, and Javier Tabima Restrepo With season two of HBO Max’s “The Last of Us,” based on the acclaimed video game franchise created by Naughty Dog, hitting screens this month, we asked Clark University professors to unpack people’s fascination with post-apocalyptic stories and…









