Interactive game design
-
Clark is No. 3 in Princeton Review’s 2025 game design rankings
Undergraduate and graduate programs are No. 2 in the Northeast
-
‘It was my creative outlet’
Summer Game Studio program gives high schoolers crash course in game-making
-
‘You’re always making a statement with what you create’
For game designer Milo Justice ’26, Menticide is a matter of the mind
-
Photo essay: Reptiles visit Clark
In Dragons: Art & Lore course, students explore cultural representation of beasts
-
Student game developers showcase projects at IGDA event
Fall Game Expo connects Clarkies with industry professionals
-
Exercise for senior citizens — with an AI boost
BSDT scholar-in-residence uses new technologies to improve health care
-
From gaming to guiding
Professor and alumna Mengliu Lu coaches students on creating multidimensional characters
-
What it takes to make a video game
MFA student-led project gamifies the work of H.P. Lovecraft
-
New faculty bring wide-ranging interests, research to Clark
As a new academic year begins, Clark University is welcoming new tenure-track faculty members who bring to their classrooms a wealth of expertise in economics, chemistry, history, game design, management, languages, education, and sustainability. Their research is wide ranging — from the economics of inequality to the environmental humanities, Agile management, and interactive media…
-
It started with a squiggle
From doodle to digital: Professor Ilir Mborja traces his art journey









