• Paul Cotnoir

    Paul Cotnoir

    Prior to Clark, Dr. Cotnoir served in various capacities at Becker College from 2002 to 2021: associate dean of the Centers for Learning and Career Advancement, dean of New Initiatives, and leader of the interactive media program as director of design programs and associate dean of the School of Design & Technology. Dr. Cotnoir’s leadership at…

  • Kat Andler

    Kat Andler is an award-winning designer, creative director, and marketing executive specializing in web design, UI/UX, motion graphics, and interactive media working with top corporations, start-up companies, educational institutions, and non-profit organizations. She has been a featured speaker at numerous industry, technology, and educational conferences speaking on various topics including printing innovations, database-driven design, and…

  • Terrasa Ulm

    Terrasa Ulm

    Ulm has been an emergent media artist, game developer, and professor of interactive media for over 15 years. Their work and practice focus on games for change, the impact of artificial intelligence on new media, and XR development. They have developed a number of game titles, working as both designer and software developer, in the…

  • Amanda Theinert

    Amanda Theinert

    Amanda Theinert is an interactive media artist and game designer who has worked in the fields of digital art and higher education for 12 years. Theinert teaches in the areas of game design and development, the psychology of games, traditional and digital art, as well as production and team management. She has previously held the title…

  • Ezra Cove

    Ezra Cove

    Ezra Cove has worked in game development for the past ten years, creating 3D art assets including characters, environments, and props for titles such as Chivalry: Medieval Warfare, Lord of the Rings Online, and Infinite Crisis. Additionally, he creates experimental time-based work using techniques borrowed from commercial game art production. Cove has taught at Becker College, Emerson College,…

  • Mengliu Lu

    Mengliu Lu

    Mengliu Lu is a 3D artist focusing on modeling, texturing and animation. She worked as a 3D artist and animator for White Snake Projects and developed new 3D assets for the Massachusetts Digital Games Institute. She earned her MFA in game and interactive media design from Clark University and her bachelor’s in game and interactive…