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Elliot Epstein
Elliot Epstein teaches about and researches for game development, Agile project management, level design, level scripting, documentation, game design, project management, and production. He started his career working on everything from triple-A Xbox titles to military simulations and mobile games. He is a co-founder of SqueePlay, Inc., which makes casual games and business applications. Epstein earned…
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Minka Stoyanova
Minka Stoyanova draws on cyborg theory to investigate the real and speculative effects of technology in society. Her current research explores the augmentation of urban space through the use of multi-media, interactive technologies and highlights the place-based histories of marginalized communities. She holds an MFA from The Glasgow School of Art and a PhD in Creative…
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Scott Niemi
Scott Niemi is an award-winning fine artist/illustrator who completed his formal education at Florida Atlantic University where he earned an MFA in visual art. He has participated in many shows both on the national as well as the local level. His work is in the collections of Children’s Hospital of Boston (Peabody, Mass.), Clinton Hospital (Clinton,…
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Nevin Flanagan
A long-time fantasy reader and tabletop gamer who gravitated towards digital RPGs and Japanese media (manga and anime) during college, Nevin Flanagan is interested in games as a form of immersive storytelling as well as creating new systems of strategy and mental exercise. His focus is on programming and other technical development skills with a particular interest…
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Kat Andler
Kat Andler is an award-winning designer, creative director, and marketing executive specializing in web design, UI/UX, motion graphics, and interactive media working with top corporations, start-up companies, educational institutions, and non-profit organizations. She has been a featured speaker at numerous industry, technology, and educational conferences speaking on various topics including printing innovations, database-driven design, and…
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Ezra Cove
Ezra Cove has worked in game development for the past ten years, creating 3D art assets including characters, environments, and props for titles such as Chivalry: Medieval Warfare, Lord of the Rings Online, and Infinite Crisis. Additionally, he creates experimental time-based work using techniques borrowed from commercial game art production. Cove has taught at Becker College, Emerson College,…
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Mengliu Lu
Mengliu Lu is a 3D artist focusing on modeling, texturing and animation. She worked as a 3D artist and animator for White Snake Projects and developed new 3D assets for the Massachusetts Digital Games Institute. She earned her MFA in game and interactive media design from Clark University and her bachelor’s in game and interactive…