• Fall 2026 IGDA Game Expo

    Center for Media Arts, Computing, and Design Worcester, MA, United States

    Join local developers, studios, students and hobbyists from across New England to make lasting connections, eat food, and celebrate our shared love of games.

  • IGDA presents talk on game uncertainty and randomness

    CMACD 103/104

    Uncertainty is the vital essence of a game, and randomness is the most surefire, repeatable source of uncertainty in video games. However, carelessly used randomness can feel unfair. In this talk, Ezra Szanton will explain 9 strategies for avoiding that result.