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Interactive Media: Your Passion, Your Career

The Becker School of Design & Technology at Clark enables students to participate in leading-edge studies in a master of fine arts program currently ranked No. 7 in the nation in interactive media design.

Customize your graduate learning experience and fully explore your passion for interactive media with our innovative studio-based curriculum. You’ll gain hands-on experience and follow your own vision to design and develop publishable titles and lead your own studio team.

Our program prepares students for careers in the highly competitive and ever-changing fields of game development and interactive media or a career path in higher education, teaching, and research.

Our MFA program is designed to be flexible, allowing you the opportunity to work full time while continuing to master the tools, theory, and practice associated with your chosen area of interest. Add to your existing portfolio, grow your professional networks, and expand the depth of your knowledge in interactive media, game development, and user experience design.

International Students

Major industries in the United States seek candidates with science, technology, engineering, and mathematics (STEM) degrees. When you graduate with a STEM-designated degree such as the master of fine arts in interactive media, you may be eligible for an extended Optional Practical Training (OPT) for up to 36 months.

Why a Master of Fine Arts in Interactive Media at Clark University?

  • Our game design program is currently ranked as the world’s No. 7 Top Grad School for Game Design by The Princeton Review. U.S. News and World Report has called our program “a destination for game designers.”
  • Benefit from studio experiences and industry/education partnerships that drive entrepreneurship, academic collaboration, and economic improvement across the digital and video game industries.
  • Our passionate team of stellar faculty and successful graduates are connected to industry leaders and employers, creating pipelines for landing internships and career opportunities.
  • Gain access to state-of-the art VR/AR and PC labs and industry-standard software.
  • Focus on the creation of your own art — games, apps, interactive content, and more — to maintain and present an industry-standard portfolio of projects.
  • Our flexible curriculum structure means that you can complete your degree in less time — and on your terms.

The Essentials

The Interactive Media Design Path

The master of fine arts in interactive media curriculum requires 15 one-unit courses. Our flexible curriculum ensures that the main focus is on your project. All MFA students are required to complete a project of their own design in each year of study that will be published or exhibited prior to graduation.

Through interdisciplinary courses, seminars, and studio work, you have the opportunity to engage in meaningful discussions, writings, readings, oral presentations, guided research, and other academic activities related to your studio concentration. In your second year (8-plus units), you can run your own studio of undergraduate students while earning valuable leadership and communication skills, and project management experience.

Alongside peers and practicing professionals, you will significantly advance your portfolio, expand the breadth and depth of your knowledge of interactive media arts, and grow your network of colleagues through dialogue, critique, collaboration, and exhibition. Through peer review, critique, faculty guidance, and critical discourse, you can further enhance and prepare your studio work and thesis research, culminating in a presentation and exhibition at the end of the academic year.

REQUIREMENTS

15 course units — a combination of core, design studio, praxis, thesis, and electives — provide students the breadth and depth needed to create their projects.

Course Catalog

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The MFA program allowed me the time and freedom to fully explore my creativity. I enjoyed the flexible class schedule because I worked toward my degree and developed my passion project while still having a full-time job. I also loved the access to labs and new technology on campus. The faculty are great; they are really invested in the success of the students.

Matt Hopkins, MFA ’20

Technical Artist at Rockstar New England

What else does the Becker School of Design & Technology at Clark offer?