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Events

Augmented Abilities in the Virtual World

Clark University, Higgins Lounge, Dana Commons - 2nd Floor 36 Maywood Street, Worcester, MA

Technology can give you superpowers. Where literature and film often transport you into the imagination and world-building of a pre-defined plot, there exist spaces where you are in control of […]

Gaming the Humanities, and Humanizing Games

Clark University, Higgins Lounge, Dana Commons - 2nd Floor 36 Maywood Street, Worcester, MA

Ashlyn Sparrow   Games are the largest cultural and entertainment forms of our time. Pre-Covid, thousands of players would gather in parks to play Pokemon Go or in large stadiums […]

Video Games: The Path to Positive Collective Engagement

Clark University, Higgins Lounge, Dana Commons - 2nd Floor 36 Maywood Street, Worcester, MA

Games, dev-jams, streams, and the culture surrounding them allow people to connect through formative and compelling shared experiences. In fact, over the past two years of unprecedented isolation, video games […]

Frank Conversations: Part 1 of Celebrating Frank Armstrong

Clark University, Traina Center for the Arts 92 Downing Street, Worcester, MA

Image courtesy of Stephen DiRado   Frank Armstrong is an important American landscape photographer whose work over six decades has revealed aspects of the American character by focusing on interactions […]

Sponsored by: ClarkArts

Clark Esports Video Games Night – Just Dance and Mario Kart

Clark University, Higgins Lounge, Dana Commons - 2nd Floor 36 Maywood Street, Worcester, MA

Come show us your best moves in Just Dance! Toss some blue shells in Mario Kart! Spectators welcome. Feel free to hang out, have pizza, and watch the fun. Admission is free and open only to the Clark campus community. All guests are expected to comply with Clark’s most current vaccination and masking policies. Co-sponsored […]

Asian/American Gaming: Techno-Orientalism, Open World Empire, and The Race Card

Clark University, Traina Center for the Arts 92 Downing Street, Worcester, MA

Since the Nintendo Entertainment System in 1985, Asia has remained the center of video game hardware manufacturing (China and Southeast Asia), the center of game innovation and the birthplace of most game genres (Japan), and the largest reliable resource of consumers (nearly half of game players reside in Asia). Game scholars Tara Fickle (University of […]

Sponsored by: Higgins School of Humanities

The Fitchburg Art Museum and Community Service

Clark University, Higgins Lounge, Dana Commons - 2nd Floor 36 Maywood Street, Worcester, MA

In the 21st century, American art museums are facing new challenges that demand significant institutional change. To ensure ongoing relevance, museums are being asked to be more responsive to, and reflective of, their immediate communities. The Fitchburg Art Museum (FAM) in Fitchburg, Massachusetts has become a leader in this work. Director and Clark University alumnus […]

Sponsored by: Higgins School of Humanities

Trans Media and Its Futures

*This event was original scheduled for May 12, but is now on May 19 at 5pm EDT.* In this public panel discussion, Screen Studies' Rox Samer (they/them) and representatives of their “Gender and Film” seminar examine the current state of transgender media as well as visions for its futures with three distinguished guests: artist and […]

Makers, Identity, and the Lives of Objects: A Triologue

What stories do craft and design objects tell us—and tell about us? In this wide-reaching conversation, authors Glenn Adamson, Parminder Bhachu, and Kristina Wilson will explore connections between their recent books on makers and design as an expression of identity. Together, these scholars will discuss their circuitous paths of research, the delight of an unexpected […]