{"id":13179,"date":"2022-12-07T19:28:52","date_gmt":"2022-12-07T19:28:52","guid":{"rendered":"https:\/\/www.golive.clarku.edu\/news\/2022\/12\/07\/bsdt-student-explores-pathway-for-neurodivergent-game-designers\/"},"modified":"2025-04-04T13:53:49","modified_gmt":"2025-04-04T17:53:49","slug":"bsdt-student-explores-pathway-for-neurodivergent-game-designers","status":"publish","type":"story","link":"https:\/\/www.clarku.edu\/news\/2022\/12\/07\/bsdt-student-explores-pathway-for-neurodivergent-game-designers\/","title":{"rendered":"BSDT student explores pathway for neurodivergent game designers"},"content":{"rendered":"\n            \n            <p class=\"intro news-subhead\">Internship led him to develop exercise game for children<\/p>\n            <p><html><body><\/p>\n Max Koppel &rsquo;22, M.S. &rsquo;23\n<p>&nbsp;<\/p>\n<p>Max Koppel &rsquo;22, M.S. &rsquo;23, was always fascinated by the intricacies of puzzles. When he transferred from Embry-Riddle Aeronautical University to Clark University&rsquo;s <a href=\"https:\/\/www.clarku.edu\/schools\/becker-school-of-design-and-technology\/\" aria-label=\"BSDT website\">Becker School of Design &amp; Technology<\/a> in spring 2020, Koppel discovered that the skills he developed solving puzzles translated well into creating engaging and elaborate games.<\/p>\n<p>The power of storytelling also motivated Koppel to pursue the game design program, where his studies combine his creative and technical talents.<\/p>\n<p>&ldquo;I really admired video games as a storytelling medium and wanted to use one to tell my own story,&rdquo; he says.<\/p>\n<p>Since graduation, Koppel has faced challenges finding jobs that allow him to showcase his storytelling, programming, and puzzle-solving skills. He&rsquo;s <a href=\"https:\/\/www.verywellmind.com\/what-is-neurodivergence-and-what-does-it-mean-to-be-neurodivergent-5196627\" aria-label=\"neurodivergent definition\">neurodivergent<\/a> and has found that many companies interview applicants in ways that create barriers for those whose brains process or learn differently than what may be considered &ldquo;typical.&rdquo;<\/p>\n<p>&ldquo;There are plenty of jobs that say they are open to neurodivergent applicants but it&rsquo;s hard to find one that will accommodate for you,&rdquo; he says. &ldquo;A lot of companies do timed programming exams or prerecorded video questions which are incredibly stressful to me.&rdquo;<\/p>\n<p>So, when Koppel, who is currently pursuing a master&rsquo;s in computer science at Clark, learned of an internship at <a href=\"https:\/\/www.northeastern.edu\/\" aria-label=\"Northeastern website\">Northeastern University<\/a> that was dedicated to neurodivergent game designers, he eagerly applied.<\/p>\n<p>Koppel spent two months during the summer working at Northeastern&rsquo;s ReGame-XR Lab, which is dedicated to VR, or virtual reality. He worked with three other students from universities across the East Coast to create a new VR-based game, ExcerTrain, which encourages children to complete different exercises that help to power a magical train. As the players exercise, ExcerTrain measures their heart rate. The game, made for kids ages 8 to 10, increases or decreases in difficulty depending on the heart rate of the player. It was created in Unity, an engine that gives designers, programmers, and artists a base to develop and publish a game.<\/p>\n<p>Koppel says the experience allowed him to explore new pathways of programming in both two-dimensional and three-dimensional gamescapes. As he continues his studies at Clark, Koppel is now working on a Morse code game and a virtual Rubik&rsquo;s Cube. Players press buttons to rotate the cube&rsquo;s sides. When the puzzle is complete, a congratulatory sound praises the player.<\/p>\n<p>&ldquo;I got into programming in particular because it&#8217;s like open-ended puzzle solving and I&#8217;ve always had a passion for that,&#8221; he says.<\/p>\n<p>When he&rsquo;s not busy programming for potential projects, Koppel participates in events called &ldquo;Puzzle Months,&rdquo; which are team-based puzzle solving competitions that are global in reach.<\/p>\n<p><\/body><\/html><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Internship led him to develop exercise game for children<\/p>\n","protected":false},"featured_media":13180,"template":"","meta":{"story_color":"#525250","story_headerImg":13180,"section_label":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[223,227],"displayed_author":[359],"featured":[],"topic":[232,238,169,288,120,126,121],"class_list":["post-13179","story","type-story","status-publish","has-post-thumbnail","hentry","category-clark-community","category-science-technology","displayed_author-marta-szemiot-23","topic-alumni","topic-becker-school-of-design-technology-at-clark-university","topic-graduate-students","topic-internships","topic-student-projects","topic-technology","topic-undergraduate-students"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.4 (Yoast SEO v27.5) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>BSDT student explores pathway for neurodivergent game designers | ClarkU News<\/title>\n<meta name=\"robots\" content=\"index, follow, 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